We are a senior Unity team based in Italy. We build branded games, 3D product configurators, augmented and virtual reality apps, training simulations and digital twins, from the first feasibility check to release. Projects run in English, with a demo every week.
Try the live 3D configurator demo
We reply within 2 business hours (CET). Free, no commitment.
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One team, one engine, six kinds of project. Each one starts from a business goal: selling a configurable product, training people faster, explaining a service, standing out at a trade show.
Branded games and advergames for launches, campaigns and events, plus games for onboarding and internal training. Unity development for businesses.
Customers rotate the product, change options and watch the specification and price update, in the browser. Connected to your e-commerce or ERP. How 3D configurators work.
AR apps that place your product in the customer's space or guide a technician step by step, and VR for training and showrooms, on phones, tablets and headsets. AR app development · VR development.
Interactive 3D training and serious games delivered as SCORM or xAPI, so they run and track in the LMS you already use. Unity WebGL and SCORM.
Interactive 3D replicas of machines, plants and warehouses, connected to real data, for monitoring, sales demos and what-if scenarios. Digital twin development.
Touch-screen kiosks, interactive demos and offline configurators for stands and showrooms, with visitor data sent to your CRM. Trade show games and AR demos.
Our live demo is a railing configurator running in the browser: rotate the model, change material, size and finish, and watch the specification and price update. A custom build follows the same path, starting from your CAD files (STEP, IGES, OBJ, FBX) and your pricing rules.

Our developers come from the games industry, where they have led commercial titles as programmers and directors. The games below were developed at the studios named.
Studio Cima · PC and Nintendo Switch. Davide is the lead programmer: technical direction, the main game systems, AI programming and the Switch port.
Released 2026 · PC and Nintendo SwitchIV Productions. Davide was lead programmer.
Commercial gameCyberCoconut. Davide was game director.
Commercial gameLugano. Davide was CTO, building multiplayer games with Photon Fusion.
MultiplayerA fixed weekly call with your team, in English, and a demo of the current build every week.
for a technical proposal, a timeline with milestones and a clear quote.
The work is billed as a predictable monthly fee, with every hour reported. You can scale up, scale down or stop at any time.
Get free technical feedbackRequirements, technical architecture and roadmap. Free and with no commitment. If Unity is not the right tool, we tell you here.
Within 5 days: a detailed technical proposal, a timeline with milestones and a clear quote.
Weekly sprints, each ending with a demo you can try, and a fixed weekly call.
Testing, QA, publishing to stores, web or your LMS, and ongoing support for updates.
You talk to the people who write the code, not to an account manager.
The team is highly qualified, always available and attentive to the client's needs. We really appreciated the clarity of their communication, the on-time deliveries and their ability to propose solutions tailored to our business.
A company that keeps up with the times. Professional and always up to date with what's new. Proactive in following our projects and always available for any doubts.
Great professionalism across the whole development cycle, from the proposed solution through to the managerial and technical aspects.
Yes. Projects run remotely and in English: calls, demos, documentation and reports. We are based in Italy (CET), so our working day overlaps with UK and European business hours and with US East Coast mornings.
Games for businesses, 3D product configurators, augmented and virtual reality apps, training simulations delivered as SCORM or xAPI, digital twins and apps for trade shows.
The first analysis is free. Within 5 days you receive a technical proposal with a timeline, milestones and a clear quote. The work is then billed as a predictable monthly fee, with every hour reported, and you can scale up, scale down or stop at any time.
It depends on the scope. As a reference, a first working prototype of a product configurator takes 2 to 4 weeks. Your proposal includes a timeline with milestones, and you see progress in a demo every week.
Yes. For 3D we work from your CAD files (STEP, IGES, OBJ, FBX). On the systems side we connect the Unity project to your CRM, ERP or e-commerce, and for training we deliver SCORM or xAPI packages tested on your LMS.
We tell you during the first analysis. For a lightweight 3D product viewer, for example, a plain WebGL build with Three.js is often a better fit than a full Unity application.
Send us a few lines about what you want to build. We reply within 2 business hours (CET), and you get initial technical feedback in the first call, free and with no commitment.
info@maiamanagement.it · WhatsApp +39 351 323 2884 · Caravaggio (Bergamo), Italy