Unity development studio · Italy

Games, 3D configurators and AR/VR apps for companies, built in Unity.

We are a senior Unity team based in Italy. We build branded games, 3D product configurators, augmented and virtual reality apps, training simulations and digital twins, from the first feasibility check to release. Projects run in English, with a demo every week.

  • Led by a game-industry CTO: lead programmer on The Perfect Pencil, released for PC and Nintendo Switch
  • A working prototype in 2 to 4 weeks for a 3D product configurator, starting from your CAD files
  • Monthly fee, no lock-in: every hour reported, scale up or stop at any time
Tell us about your project

Try the live 3D configurator demo

5.0 from 36 Google reviews

Tell us about your project

We reply within 2 business hours (CET). Free, no commitment.

Personal Data
Davide Caio Stefania Montemurro You talk to the engineers who build it.

Prefer to write? Open WhatsApp · Privacy Policy

Since 2014
building games and 3D apps in Unity
2–4 weeks
to a working configurator prototype
5 days
for a proposal, timeline and quote
CET
overlaps EU hours and US East mornings

What we build in Unity

One team, one engine, six kinds of project. Each one starts from a business goal: selling a configurable product, training people faster, explaining a service, standing out at a trade show.

Games for businesses

Branded games and advergames for launches, campaigns and events, plus games for onboarding and internal training. Unity development for businesses.

3D product configurators

Customers rotate the product, change options and watch the specification and price update, in the browser. Connected to your e-commerce or ERP. How 3D configurators work.

Augmented and virtual reality

AR apps that place your product in the customer's space or guide a technician step by step, and VR for training and showrooms, on phones, tablets and headsets. AR app development · VR development.

Training simulations

Interactive 3D training and serious games delivered as SCORM or xAPI, so they run and track in the LMS you already use. Unity WebGL and SCORM.

Digital twins

Interactive 3D replicas of machines, plants and warehouses, connected to real data, for monitoring, sales demos and what-if scenarios. Digital twin development.

Trade show and event apps

Touch-screen kiosks, interactive demos and offline configurators for stands and showrooms, with visitor data sent to your CRM. Trade show games and AR demos.

The fastest way to judge a configurator is to use one

Our live demo is a railing configurator running in the browser: rotate the model, change material, size and finish, and watch the specification and price update. A custom build follows the same path, starting from your CAD files (STEP, IGES, OBJ, FBX) and your pricing rules.

  • WebGL, no app to install
  • Price and specification in real time
  • WooCommerce, Shopify, Magento
  • Order data to your ERP

Open the live demoHow we build them

3D product configurator showing a railing with dimensions and the options panel

Things our team has shipped

Our developers come from the games industry, where they have led commercial titles as programmers and directors. The games below were developed at the studios named.

The Perfect Pencil

Studio Cima · PC and Nintendo Switch. Davide is the lead programmer: technical direction, the main game systems, AI programming and the Switch port.

Released 2026 · PC and Nintendo Switch

Pride Run

IV Productions. Davide was lead programmer.

Commercial game

The Way of Life: Definitive Edition

CyberCoconut. Davide was game director.

Commercial game

Intraverse

Lugano. Davide was CTO, building multiplayer games with Photon Fusion.

Multiplayer

You see your project take shape every week

A fixed weekly call with your team, in English, and a demo of the current build every week.

After the first call
5 days

for a technical proposal, a timeline with milestones and a clear quote.

The work is billed as a predictable monthly fee, with every hour reported. You can scale up, scale down or stop at any time.

Get free technical feedback
1

Discovery

Requirements, technical architecture and roadmap. Free and with no commitment. If Unity is not the right tool, we tell you here.

2

Proposal and planning

Within 5 days: a detailed technical proposal, a timeline with milestones and a clear quote.

3

Weekly development

Weekly sprints, each ending with a demo you can try, and a fixed weekly call.

4

Release and support

Testing, QA, publishing to stores, web or your LMS, and ongoing support for updates.

The people who build your project

You talk to the people who write the code, not to an account manager.

Davide Caio, CTO of Maia Management
Davide Caio
CTO · computer engineer (Politecnico di Milano) · Unity since 2014, teaches Game Development at Accademia Italiana Videogiochi
Massimo De Pasquale, senior Unity programmer at Maia Management
Massimo De Pasquale
Senior Unity and Unreal Engine programmer · game director, lead programmer and producer on VR titles and educational apps
Stefania Montemurro, CEO of Maia Management
Stefania Montemurro
CEO · business development · follows the business side of your project

What our clients say

5.0 from 36 Google reviews

The team is highly qualified, always available and attentive to the client's needs. We really appreciated the clarity of their communication, the on-time deliveries and their ability to propose solutions tailored to our business.

Riccardo Melone · Google review

A company that keeps up with the times. Professional and always up to date with what's new. Proactive in following our projects and always available for any doubts.

Alfredo Noce · Google review

Great professionalism across the whole development cycle, from the proposed solution through to the managerial and technical aspects.

Claudio Dallai · Google review

Questions we are asked before starting

Do you work with companies outside Italy?

Yes. Projects run remotely and in English: calls, demos, documentation and reports. We are based in Italy (CET), so our working day overlaps with UK and European business hours and with US East Coast mornings.

What kind of Unity projects do you take on?

Games for businesses, 3D product configurators, augmented and virtual reality apps, training simulations delivered as SCORM or xAPI, digital twins and apps for trade shows.

How does pricing work?

The first analysis is free. Within 5 days you receive a technical proposal with a timeline, milestones and a clear quote. The work is then billed as a predictable monthly fee, with every hour reported, and you can scale up, scale down or stop at any time.

How long does a project take?

It depends on the scope. As a reference, a first working prototype of a product configurator takes 2 to 4 weeks. Your proposal includes a timeline with milestones, and you see progress in a demo every week.

Can you work with our existing files and systems?

Yes. For 3D we work from your CAD files (STEP, IGES, OBJ, FBX). On the systems side we connect the Unity project to your CRM, ERP or e-commerce, and for training we deliver SCORM or xAPI packages tested on your LMS.

What if Unity is not the right tool?

We tell you during the first analysis. For a lightweight 3D product viewer, for example, a plain WebGL build with Three.js is often a better fit than a full Unity application.

Already have an idea? We'll tell you if it's feasible.

Send us a few lines about what you want to build. We reply within 2 business hours (CET), and you get initial technical feedback in the first call, free and with no commitment.

info@maiamanagement.it · WhatsApp +39 351 323 2884 · Caravaggio (Bergamo), Italy