01
Safety training, built to your standard
Not a catalogue you pick from — a scenario we build around the hazard, the procedure and the way you need to deliver it.
ScenariosCustom
Custom hazard scenarios
Confined spaces, electrical and lockout/tagout, fire and evacuation, chemical handling, machine safety, hazard recognition — modelled on your real environment.
LogicScored
Decision & scoring layer
Interactions that read what the learner does, a scoring model tied to the actual standard, and a pass/fail your compliance record can rely on.
DeliveryMulti-platform
VR, browser or AR
One Unity core, shipped to the browser for reach, a headset for a training room, or AR on the shop floor — whichever fits your rollout.
IntegrationLMS
LMS integration
Results reported through the standards your platform already speaks, so completions and scores land where the rest of your training data lives.
02
From hazard to signed-off scenario
A defined plan, fixed scope, everything tracked — no improvisation.
1
Scope
A short call to pin down the hazard, the standard it must meet and how you'll deliver it. You get a fixed scope, not a brochure.
2
Build
We model the 3D environment in Unity and build the interaction and scoring around your real procedure.
3
Deliver
We ship the medium you chose — WebGL, VR or AR — wired to report into your LMS.
4
Iterate
Fixed weekly checkpoints and tracked hours, so you see progress every week and adjust as it takes shape.
03
One build, several front doors
We help you pick the medium — the scenario drives the hardware, not the other way around.
BrowserDefault
WebGL
Deploys to a whole workforce via a link — no hardware to hand out. Our default when reach and reporting matter most.
HeadsetPresence
VR
Full presence for high-stakes, hands-on procedures where "being there" changes the learning.
On deviceIn place
AR
Overlays the lesson onto the real machine or area — ideal for equipment-specific refreshers.
New to the topic? Start with the guide: VR & immersive safety training →
04
Buyer questions, answered
How much does a custom safety simulation cost?
It's scoped per project — driven by scenario complexity, how many hazards you cover and the delivery medium. We give a fixed scope after a short call, so you know the number before you commit. Browser-based delivery is usually the most economical to roll out.
How long does it take to build?
It depends on scope, but you'll see progress every week — we work in fixed weekly checkpoints with tracked hours. A single well-defined hazard scenario is far quicker than a full multi-hazard programme; we'll give you a timeline with the scope.
Do you build for VR only?
No. We build in Unity and deliver to the browser (WebGL), VR headsets or AR on a phone or tablet. For most workforces we recommend browser-based delivery for reach, with VR where full immersion earns its cost.
Will it work with our existing LMS?
Yes. We build scenarios to report through the standards your LMS already uses, so completions, scores and attempts flow into your existing compliance record with no manual reconciliation.
Who owns the finished training?
You do. We build it for you and hand it over — it's your scenario, tied to your procedures. We can also maintain and extend it as your equipment or standards change.
Can you localise it into other languages?
Yes. Because it's custom-built, narration, labels and prompts can be produced in the languages your workforce needs.